我的世界结构方块是在游戏中一个比较特殊的方块,这个方块也是有好几种模式的,不同的模式指令也不一样,有了指令操作会方便很多,下面小编就来给大家介绍一下我的世界结构方块指令大全,赶紧来看看吧!
我的世界结构方块怎么获得?
可用的结构名称如下:
末地城:
endcity/base_floor
endcity/base_roof
endcity/bridge_end
endcity/bridge_gentle_stairs
endcity/bridge_piece
endcity/bridge_steep_stairs
endcity/fat_tower_base
endcity/fat_tower_middle
endcity/fat_tower_top
endcity/second_floor
endcity/second_floor_2
endcity/second_roof
endcity/ship
endcity/third_floor
endcity/third_floor_b
endcity/third_floor_c
endcity/third_roof
endcity/tower_base
endcity/tower_floor
endcity/tower_piece
endcity/tower_top
雪屋:
igloo/igloo_bottom
igloo/igloo_middle
igloo/igloo_top
化石:
fossils/fossil_skull_01
fossils/fossil_skull_01_coal
fossils/fossil_skull_02
fossils/fossil_skull_02_coal
fossils/fossil_skull_03
fossils/fossil_skull_03_coal
fossils/fossil_skull_04
fossils/fossil_skull_04_coal
fossils/fossil_spine_01
fossils/fossil_spine_01_coal
fossils/fossil_spine_02
fossils/fossil_spine_02_coal
fossils/fossil_spine_03
fossils/fossil_spine_03_coal
fossils/fossil_spine_04
fossils/fossil_spine_04_coal
因为结构名称中不能直接输入/,所以你可以选一个名称复制到加载模式的方块中试试看。比如,这是endcity/ship:
游戏内置的结构存储在游戏jar中的assets/minecraft/structures/[名称].nbt中,[名称]即为上述列出的名称,修改这些文件可用改变游戏默认生成的建筑的形态。
数据模式:
游戏逻辑标记
Data mode - game logic marker
保存模式:
写入文件
Save mode - write to file
载入模式:
载入文件
Load mode - load from file
角落模式:
放置与大小标记
Corner mode - placement and size marker